Godot 4 Database Editor is now out!
Database Editor For Godot 4 » Devlog
Some key features:
- Provides an interface to define categories and parameters. Categories represent types of data like characters, items, etc. Parameters define the attributes for each category like name, description, stats, etc.
- Supports various parameter types including text, numbers, booleans, file paths, selectable items, and more. Parameters can have additional options like random value ranges, dropdown lists, etc.
- Items can be added for each category which represent individual records like a specific character, item, etc. The parameter values for each item can be customized.
- Special controls like separators and custom lists allow additional organization and filtering of parameters.
- Exports the database to a file that can be included with the game.
- Auto-installs a DatabaseManager script with functions to load the database and interface with it from game code. Provides functions to get categories, items, parameters, set levels, add experience, get loot, etc.
- Handles the low-level data structure of the database automatically.
- Designed for RPGs but can work for any game genre.
- Visual interface allows rapid iteration and prototyping of game data.
- Works with Godot Engine 4.x. Seamlessly integrates into the Godot editor.
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